3 Things I Learned From Killzone

Sergio Alberto Romero, Ed.D.
3 min readNov 11, 2021
Photo by Nikita Kostrykin on Unsplash

Killzone was one of those video game gems that is just paired so horribly with their name. Like seriously, Killzone? This was supposed to go toe to toe with Halo: Combat Evolved and you decided to name it Killzone? I guess there could have been worse names like “Doom” or “Battlefield” but seriously, Killzone is far from ideal. That being said, Killzone ended up blossoming into an amazing franchise after various hiccups, so here are three things that I learned from Killzone!

Computers Are Impressive

Yeah this is kind of a weird place to start so I don’t entirely blame you if you decide to stop reading entirely but if you decide to stick around, just hear me out. While I had played Uncharted 1 and 2 prior to playing Killzone, I still felt that Killzone 2 had the most impressive graphics of it’s generation, even to this day, it stands the test of time. This points towards both the impressive capability of Guerilla Games when it comes to designing and developing an entire video game but we also have to give some credit to Sony for developing what is generally considered the comeback story of the decade, the PS3. The Playstation 3 was built around the cell architecture and while it certainly had it’s fair share of issues (Developers basically hated it) it clearly made up for it with raw processing power. While we’ve continued into the PS4 and now PS5…

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Sergio Alberto Romero, Ed.D.
Sergio Alberto Romero, Ed.D.

Written by Sergio Alberto Romero, Ed.D.

The elements compose a magnum opus. My modus operandi is amalgam.

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